QGIS 3 is finally ready! As noted previously for GDAL 2.2, big packaging changes include minimum OS X Yosemite and Python 3. Also note that during installation it needs internet access to install the necessary Python modules. QGIS 3 installs as “QGIS 3.app”, so it can be used alongside QGIS 2.

Currently it is missing the globe plugin, I’ll work on adding that next. But it does include the new 3D features.

I’ve done little testing in my rush to get this ready. …argh, looks like the SAGA Processing provider is not working.

GDAL Complete 2.2 & Future Development

GDAL 2.2 is ready, along with all it’s friends. For now, I only have the GDAL Complete package, no GDAL plugins or individual frameworks. I’ll eventually package the GDAL plugins, but I think I’ll not make individual framework packages.

This marks another major release change.

The minimum system is now OS X 10.10 Yosemite. This is partly due to the usual change in my development system and my needs, but also for a fundamental need for C++11 in some components (while C++11 support is available in earlier systems, it is not developed enough).

Also, it is now only 64-bit.

Finally, I switched away from using the system Python — the frameworks and upcoming QGIS 3 will use a user-installed Python 3.

All the frameworks are made so they don’t conflict with earlier packages (even of the same version), but that also means they are not drop-in updates to the earlier packages.

GDAL 2.1.3

Starting to catch up. GDAL 2.1.3 is ready. QGIS updates coming soon.

About the future… Due to changes in my development setup and the future QGIS 3, GDAL 2.2 and QGIS 3 will be a minimum OS X Yosemite (10.10). GDAL 2.2 will probably be 64bit-only also.

GDAL 2.1

Finally starting to catch up. First up is a big GDAL 2.1 update (I skipped 2.0). Note that for end-users this will not be automatically used by other software like QGIS and GRASS. Next will be updating QGIS (new versions & to use GDAL 2.1).